Arriving on December 14, this one challenges players to do some clean-up and then come up with a sustainable source of energy. It’s none other than the new mode titled Eden Burning, which is available for free. For now, though, I'm thinking of more important things, like where the hell am I going to place these vineyards? My people demand the finest wine known to humanity and… you know the rest.The year is almost over but there’s still one more thing coming to Anno 1800. Anno is impressive, but not revolutionary. Perhaps the next-generation of browser games really begins when something truly original comes along. The only downside is that this game is launching into a market already full-to-bursting with city-builders, and the original 1404 has been available for three years. While you can buy special resources that speed up building processes, it's entirely possible to 'finish' Anno Online without paying a penny. Even the free-to-play aspect of the game is in keeping with this all-inclusive philosophy. We have, for example, 60 resources in the game so you could group together with friends and say, 'Ok, we want to make our production more efficient, so you produce this kind of resource and I'll make this other resource and we can trade.' We give the player the choice about how they want to play, and I think this is very, very important,” explains Schaefer. “If you want to play alone that's fine, but if you want to interact with others there will be content to support that. That's not the way we develop free-to-play games.” One thing we definitely won't do – and there are other games out there that do - is force the player to invite friends into Anno in order to access new content. “There are a lot of players out there who simply don't want that.
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“It's very important that players aren't forced to interact with others,” says von Keitz. 1404 was always a solitary experience, and you can recreate that in Online if that's your thing. Thankfully, you won't be forced to interact with other Anno players.
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Having a chat window is nice, but we want our guild interactions to have real meaning we want to have content that you can really work together for.” “Plus, we've got more features to come, especially when it comes to guilds, where players will come together and focus their efforts. “You can also help other players by buffing their production line and things like that,” explains Daniel Schaefer, Junior Producer at Bluebyte. According to the developers, ships are extremely customisable, so your fleet will be unique and easy to spot.
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When you buy goods from another Anno user, you actually send ships to their harbour to pick them up. At the moment you can trade with other players and chat to them via a window. They've also got big plans for cooperative play and guilds. Once it's up and running, new content will be fed in, potentially expanding its lifespan even further. The developers say there's about four to six months of content in Anno Online so far, and the open Beta is likely to start very soon (they wouldn't give a specific date, but it was originally due for release in autumn 2012). There's no doubting that the substance is here.